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TebyTheCat

77 Game Reviews

9 w/ Responses

Another great game, it's very memorable and quite jolly good for the holidays.
Making it so that you have to gain colours to unlock certain interactions really improved the gameplay experience by allowing more puzzles to happen.

I enjoy this art , music and atmosphere of the "colour my" series, especially of this entry.
In this the gameplay was more complex than just going left, and I felt that it was a great improvement because it also tied in with the story that I felt you proposed to tell.

The first game from "Colour my..." series that I've played.
While the art and music are amazingly good at creating this emotional atmosphere, reading some of the signs it felt a little to silly and overdramatic (maybe I'm just heartless though)
Perhaps if the player had more struggle or challenge (like the last bit when you fall and have to climb up) to feel like you are REALLY conquering this hopeless world instead of just... passing by it.

I've already played this series long ago, but now I have an acount to review it.
This game is very good for what it is, but maybe a bit to sappy? (I not a very romantic person myself so take that with a grain of salt)
This art style really elevated the game because of the atmosphere it created from the begining till the very end. And to me that is what makes me remember this game.

It was short and simple, but very creative! Not only the gameplay was always trying new fun things, but the story complemented it very well (and the voice acting) making me want to keep playing even if with dificulties in some parts.

The whole game felt like o good children's book (I mean this in a good way)

Simple, yet great! I felt quite nostalgic replaying this in 2018 and still holds up.

Also managed to finished in 317 seconds.

That was such a creative way to use a narrative in game contex! I feel very inspired to try to create some type of story that uses the respawn aspect of games (or any aspect of gameplay really) as an actual plot device. Or maybe not, I'm quite lazy.
The weakest part has to be the actual puzzle for me, it felt a little too simple and disjointed from the rest of the experience (except when to save christina you have to guide steve to do it, that was a good use of gameplay telling the story).
The music did a great job setting the mood and the art was good, don't have any more commentary on that.

Making stuff I like, improving little by little

Brazil

Joined on 12/13/18

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