Such a great sequel! You really improved in the favor department by having them actually doing something for you latter
And world, art, music, dialogue is all great as always.
Such a great sequel! You really improved in the favor department by having them actually doing something for you latter
And world, art, music, dialogue is all great as always.
That's a very promising concept for a game! I would add a title screen, level selection (maybe even a level designer?) perhaps collectables in some levels that would unlock extra levels and also, please, add some good music! (There are plenty of good musicians here me included *wink* )
The graphics are good, but maybe after a few levels you could spice up the background or just change colours after a batch of levels to add a felling of progression to the player.
Also if you were to write some narrative (even a silly one) it would help with the felling of progression adding a new commentary each level. (I recomend you to NOT choose a "save the princess" type of motive and more a "I'm trapped and need to survive this" or "My master ordered me to do this" kind of motive because that's align better with the gameplay in my opinion - Maybe you are a disciplin of a entropy wizard that ordered you to destroy all solid matter in the world - Or an evil scientist has trapped you and you must survive while he/she monologues)
Just throwing Ideais, your game has inspired me.
A great sequel with better graphics and still fun clever puzzles
Very clever, not only the concept but the puzzles as well!
While the easter egg hunt is great, you can improve in the art (you could vary the background and make more unique rooms) and music areas (it can get repetitive after a while, maybe changing the tune from room to room).
Quite hard, but very well done.
Especially that you managed to match the song with the cutscenes!
You created a very cool interesting world within a enjoyable game!
The game feels lika a improved from the original, BUT there is a bug that after clicking to go to the next level the screen turns black for no reason (as if the transition screen stops the game) having to refresh the page at each level to keep playing.
It's a shame, because I liked this game. Without the bug I'd give 5 stars
I felt that with this one there were more conterintuitive puzzles that mostly worked, but some were to weird to guess (like the waiting one and the last one).
Maybe if you had a "it not as complicated as it seems" type of visual clue the game would have being more smooth to play.
I liked your take on this one with most puzzles, but I think for level 18 the tiles should only spawn at white ones or make it so that if a white tile hasen't been choosen for some time it is choosen next (it takes a while to get the last few ones)
Making stuff I like, improving little by little
Brazil
Joined on 12/13/18