This game is great introduction to bullet hell games in my opinion (because it's challange curve is not that extreme and the last levels aren't that impossible)
This game is great introduction to bullet hell games in my opinion (because it's challange curve is not that extreme and the last levels aren't that impossible)
A very creative idea done well! Short, but fun and memorable.
A great extension, feels like a set of extra levels for the first game with the same quality (but I got say the wasabi earthquake was the most useless power up ever).
Art, music, storyline and level design were as good as the first sushi cat.
Loved this game's mechanics. The cute art is not only fitting but adds up to the whole game.
And a good soundtrack as well.
And very well designed levels (though I managed to get stuck on level 13 because i got to fat to fall between the gaps)
Great challange, awesome music! This game still holds up since the first I've played when I was a kid
Such a fun game, and very creative too! A classic entry.
The concept of a demo being more than a demo.
The anxious feeling of exploring and vast unknow land.
It was all very well done (though I admit that replaying it lost a little of the initial impact and it felt like it dragged a little in some parts where you'd need to travel great lenghs just to get to the next part and the pathway was rough)
It's short, but so effective! With only four "levels" you constructed a life of a beast, and it's world, allowing the player to explore aspects of this universe through gameplay choice (without letting the outcome of the choice being that obvious). AGH it's so simple yet so smart! I love it!
The intention and raw potential is here, but overall is too short to fully convey the message without felling a shallow "be friendly y'all".
As a starting point in game creation this is quite awesome, and your latter works only go better from this.
But as a standalone entry it feels too small.
Love the reverse psychology in this game. It was probably the first game with "narrator is evil" kinda vibe where you have to go againt what is expected that i've played. Very cleverly done also.
Making stuff I like, improving little by little
Brazil
Joined on 12/13/18